Town: Iyuzeld ásda-dásï

Iyuzeld ásda-dásï

Iyuzeld ásda-dásï
Example Gnollish architecture.
StateCity-state of Shayeli
ProvenceAjlork Principality
RegionSchyrë-zögie̜ Heathland
Founded1259
Community LeaderLord Bér Mp̪vēshī 'Flame Chuck Cog' Ermēsh Ha̋nvōw̄y Goidaw̋ch vyim Tæ̝lnyi
Area5 km2 (2 mi2)
Average Yearly Temp5°C (41°F)
Average Elevation6188 m (20301 ft)
Average Yearly Precipitation142 cm/y (55 in/y)
Population1252
Population Density250 people per km2 (626 people per mi2)
Town AuraMysticism
Naming
Native nameIyuzeld ásda-dásï
Pronunciation/ə˞sˈda/ /də˞ˈsɪ/
Direct Translation[sexual] [novice; rookie]
Translation[Not Yet Translated]

Iyuzeld ásda-dásï (/ə˞sˈda/ /də˞ˈsɪ/ [sexual] [novice; rookie]) is a temperate Town located in the Ajlork Principality of the City-state of Shayeli.

The name Iyuzeld ásda-dásï is derived from the Gnollish language, as Iyuzeld ásda-dásï was founded by Diyḿå vyim Fɪgsenyi vyim Yuvnotems, who was culturaly Gnollish.

Climate

Iyuzeld ásda-dásï has a yearly average temperature of 5°C (41°F), with its average temperature during the summer being an icy 26°C (78°F) and its average temperature during the winter being a cool -15°C (5°F). Iyuzeld ásda-dásï receives an average of 142 cm/y (55 in/y) of precipitation, most of which comes in the form of snow during the pleasantly short winter months. Iyuzeld ásda-dásï covers an area of nearly 5 km2 (2 mi2), and an average elevation of 6188 m (20301 ft) above sea level.

Overview

Iyuzeld ásda-dásï was founded durring the late 14th century in winter of the year 1259, by Diyḿå vyim Fɪgsenyi vyim Yuvnotems. The establishment of Iyuzeld ásda-dásï suffered from several major issues, resulting in the need to develop many solutions to basic problems. Problems such as a lack of fresh water, logistical support, poor quality tools, and the odd monster or two. Howeaver, these were overcome in time.

Iyuzeld ásda-dásï was built using the conventions of Gnollish durring the late 14th century. Naturaly, all settlmentss have their own look to them, and Iyuzeld ásda-dásï is no diffrent. The town's buildings feature waddle and daub construction with good timber frames and a stone foundation protected by thatched or shingled rooves. Most buildings with second floors are built in such a way as to overhang into the streets on the upper floors for more space, as building size seems to be the primary indicator of wealth within the community. Most buildings are not decorated with any integral features, but instead use ivy, flowers, and other natural elements in planters of on trellices to breathe life into the structure they grow upon.

Iyuzeld ásda-dásï is buildings folow an organic layout of crampt split-log ties streets whihch gives the town a shape simmilar to a tree, if one views its streets from above. The town lacks any defencive features, though certainly constructing even a simple fence or digging a ditch is at the forefront of the 's mind. At least, one would hope so.

A look around Iyuzeld ásda-dásï gives the unmistakable impression the town is one of the strictest places imaginable. Everyone’s actions are clearly directed by laws they keep in heart and mind at all times. Orderly byond order is a phrase which Iyuzeld ásda-dásï brings to mind.

Civic Infrastructure

Iyuzeld ásda-dásï has an animal control department which works to enforce local ordinances relating to the control, impoundment, and disposition of animals.

Iyuzeld ásda-dásï has an Office of Civil Vicary, which is responsible for providing a livelyhood for all officialy recognised religious figures within Iyuzeld ásda-dásï.

Iyuzeld ásda-dásï has a Gravedigger's Guild, which is responsible for collecting the dead and laying them to rest according to all applicable laws and religious customs.

Iyuzeld ásda-dásï has a Department of Firefighters, which is responsible for organizing fire fighting efforts during a fire and enforcing local ordinances relating to fire safety.

Iyuzeld ásda-dásï has a Highwayman's Guild, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.

Iyuzeld ásda-dásï has a monistary of an order of Civil Monks, who provide divine-related services to the general public and maintain Iyuzeld ásda-dásï's public wards, blessings, and other arcane systems.

Iyuzeld ásda-dásï has a Parks and Recreation Department, which is responsible for the construction, management, and usage rights for all of its parks and parklands.

Iyuzeld ásda-dásï has a public schooling program overseen by the Hall of Sages who has the responsibility of ensuring access to affordable high-quality education in all basic classes (Reading, Writing, Mathmatics, General Sciences, General Arcana, and Social Education) is made available to all citizens.

Cultural Notes

Iyuzeld ásda-dásï's garrison was built using a different architectural style from the rest of the town. The style used is best known for the combined use of arcuated and trabeated construction, employing arches and constructed with post and lintel. The arch served as the style's chief structural element, with flanking columns serving as buttresses or decorations. While the general shape of their structures could be generously described as simplistic, the use of these arches and columns created a most distinct ascetic which is easily distinguishable on sight to armatures and experts alike.

In Iyuzeld ásda-dásï hail is always enormous, yet harmlessly plinks off people, creatures, and structures.

The Howler near Iyuzeld ásda-dásï are known to be almost tame, such that they can be put to domestic use.

Iyuzeld ásda-dásï's citizens partake in a curious ritual relating to their local kami. It takes place in winter and involves drinking to channel Summoning energies of tier 1 via moments of science.

Economy

The following information was obtained via the Imperial Census Bureau as part of the Eyom Economic Outreach Program. It differs from Standard Imperial censuses in that many of Tom's citizens, regardless of culture, work in more than one occupation or hold more than a single job. The Imperial Census Bureau has ruled that a job is a job, hence, the intigers within the data presented here can count an individual more than once.

Agriculture

  • Dairy Farmers: 2
  • Farmers: 3
  • Farm Laborer: 8
  • Hunters: 4
  • Milk Maids: 3
  • Ranchers: 1
  • Ranch Hands: 3
  • Shepherds: 3
    • Farmland: 5033 m2
    • Cattle and Similar Creatures: 313
    • Poultry: 3756
    • Swine: 250
    • Sheep: 12
    • Goats: 2
    • Horses, Mounts, and Beasts of Burden: 125

Craftsmen

  • Arms and Toolmakers: 2
  • Blacksmiths: 2
  • Bookbinders: 1
  • Buckle-makers: 1
  • Cabinetmakers: 2
  • Candlemakers: 4
  • Carpenters: 3
  • Clothmakers: 3
  • Coach and Harness Makers: 1
  • Coopers: 3
  • Copper, Brass, Tin, Zinc, and Lead Workers: 1
  • Copyists: 1
  • Cutlers: 1
  • Fabricworkers: 3
  • Farrier: 9
  • Glassworkers: 4
  • Gunsmiths: 2
  • Harness-Makers: 1
  • Hatters: 2
  • Jewelers: 1
  • Leatherwrights: 3
  • Locksmiths: 1
  • Matchstick makers: 2
  • Musical Instrument Makers: 1
  • Painters, Structures and Fixtures: 1
  • Paper Workers: 1
  • Plasterers: 1
  • Pursemakers: 2
  • Roofers: 1
  • Ropemakers: 1
  • Rugmakers: 1
  • Saddlers: 2
  • Scabbardmakers: 2
  • Scalemakers: 1
  • Sculptors, Structures and Fixtures: 1
  • Shoemakers: 1
  • Soap and Tallow Workers: 4
  • Tailors: 7
  • Tanners: 1
  • Upholsterers: 1
  • Watchmakers: 1
  • Weavers: 3
  • Whitesmiths: 1

Merchants

  • Beer-Sellers: 1
  • Booksellers: 1
  • Butchers: 3
  • Chandlers: 3
  • Chicken Butchers: 3
  • Entrepreneurs: 1
  • Fine Clothiers: 2
  • Fishmongers: 3
  • Potion Sellers: 2
  • Resellers: 5
  • Spice Merchants: 1
  • Wine-sellers: 2
  • Wheelwright: 1
  • Woodsellers: 1

Service workers

  • Bakers: 5
  • Barbers: 6
  • Coachmen: 1
  • Cooks: 5
  • Doctors: 2
  • Gamekeepers: 2
  • Grooms: 1
  • Hairdressers: 4
  • Healers: 3
  • Housekeepers: 4
  • Housemaids: 6
  • House Stewards: 3
  • Inns: 1
  • Laundry maids: 2
  • Maidservants: 4
  • Nursery Maids: 2
  • Pastrycooks: 4
  • Restaurateur: 5
  • Tavern Keepers: 5

Specialized Laborer

  • Ashworkers: 1
  • Bleachers: 1
  • Coal Heavers: 2
  • In-Town Couriers: 2
  • Long Haul Couriers: 2
  • Dockyard Workers: 2
  • Hay Merchants: 1
  • Leech Collectors: 3
  • Millers: 2
  • Miners: 2
  • Oilmen and Polishers: 1
  • Postmen: 2
  • Pure Finder: 1
  • Skinners: 3
  • Tosher: 1
  • Warehousemen: 4
  • Watercarriers: 2
  • Watermen, Bargemen, etc.: 3

Skilled Laborers

  • Accountants: 1
  • Alchemist: 1
  • Clerk: 2
  • Dentists: 1
  • Educators: 3
  • Engineers: 1
  • Gardeners: 1
  • Plumbers: 1
  • Pharmacist: 1

Civil Servants

  • Adventurers: 1
  • Bankers: 1
  • Civil Clerks: 3
  • Civic Iudex: 1
  • Exorcist: 2
  • Fixers: 1
  • Kami Clerk: 2
  • Landlords: 2
  • Lawyers: 1
  • Legend Keepers: 2
  • Militia Officers: 12
  • Monks, Monastic: 3
  • Monks, Civic: 3
  • Historian, Oral: 2
  • Historian, Textual: 1
  • Policemen, Sheriffs, etc.: 2
  • Priests: 5
  • Rangers: 1
  • Rat Catchers: 1
  • Scholars: 1
  • Spiritualist: 2
  • Storytellers: 4
  • Military Officers: 4

Cottage Industries

  • Brewers: 3
  • Comfort Services: 5
  • Enchanters: 1
  • Herbalists: 1
  • Jaminators: 4
  • Needleworkers: 4
  • Potters: 2
  • Preserve Makers: 3
  • Quilters: 1
  • Seamsters: 5
  • Spinners: 4
  • Tinker: 1
  • Weaver: 3

Artists

  • Actors: 1
  • Bards: 1
  • Dancers: 1
  • Engravers: 1
  • Glaziers: 1
  • Inlayers: 1
  • Musicians: 3
  • Playwrights: 1
  • Sculptors, Art: 1
  • Wood Carvers: 4
  • Writers: 4

Produce Industries

  • Butter Churners: 4
  • Canners: 3
  • Cheesmakers: 4
  • Millers: 2
  • Picklers: 2
  • Smokers: 1
  • Stockmakers: 1
  • Tobacconists: 1
  • Tallowmakers: 2

386 of Iyuzeld ásda-dásï's population work within a Foundational Occupation.

804 of Iyuzeld ásda-dásï's population do not work in a formal occupation, but do contribute to the local economy. 62 (5%) are noncontributers.

Points of Interest

Iyuzeld ásda-dásï's roads were poorly made when first laid. Rather than repairing them correctly, a series of new roads was laid atop the old, leading to the streets of modern Iyuzeld ásda-dásï suffering from potholes, cracking, and even sinkholes. The locals often repair the road by putting down wooden decking.

POI

History

A local has came up with a wonderful new idea (23526 % 6)+1 months ago; it may be a magical innovation, a new industrial process, a new agricultural product, a new use for what was thought to be ancient garbage, or some other very useful, profitable idea. Everyone around them is fighting for the chance to exploit this clever new plan.

The the a guisarme of Chronomancy, an a guisarme imbued with notable amounts of Chronomancy energies was created in Iyuzeld ásda-dásï by in time immemorial, reportedly some time during the early 2nd century.

History